

There is much to do in Kamurocho, such as: As any of the 4 characters, you can freely explore the world at any point in the game. Yakuza 4 stays true to its roots and provides a similar experience to that seen in the previous titles.

Compared to Grand Theft Auto's exaggerated Hollywood movie pastiche, however, Yakuza 4 instead aims for realism and authenticity, based on the activities and operations of real Yakuza gangs. It also features a multiple protagonists system, in a similar manner to the later 2013 title Grand Theft Auto V. Like previous games in the series, the gameplay is a mixture of open-world exploration with lots of diversionary mini-games and side-quests, RPG style dialogue and random battles, and 3D brawler-style combat with RPG stat-leveling elements, like a real-time action RPG. Announced on July 24th, 2009 and released on March 18th, 2010, just a week after the western release of its predecessor Yakuza 3, Yakuza 4 is the latest entry in Nagoshi Toshihiro's wildly popular (in Japan, at the least) series following the lives and exploits of a 'family' of Yakuza mobsters in a semi-fictional version of Kabukicho, Tokyo's red-light district in Shinjuku (called " Kamurocho" in the games).
